Ulduar: Zahlreiche Hard Modes mit Achievements geplant

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jungle
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Ulduar: Zahlreiche Hard Modes mit Achievements geplant

Postby jungle » 01 Jan 2009 23:44

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Einen weiteren interessanten Blue Post von Lead Designer Daelo zum Thema Patch 3.1 und Ulduar gibt's am heutigen Neujahrstag im amerikanischen Forum zu lesen.
Demnach sollen wohl alle Encounter in dieser und zukünftigen Instanzen optional auch die sog. "Hard Modes' wie der von Sartharion haben (für Achievements). Ausserdem wird Ulduar im Gegensatz zu Naxxramas nicht durchgehend zum Testen (und Ausloten durch fortgeschrittene Raidgilden) auf dem Testrealm zur Verfügung stehen:

Ulduar will be on PTR in the future, but we're going to have tight controls in place on what can be tested at any given time. Ulduar will also not be up permanently like Naxxramas was in the WotLK Beta. If we have something to test, we'll make the zone and encounter available. If we don't, we'll disable the zone.

That being said, there's going to be a LOT of encounters to test in both 10 and 25 player modes. There will also be a whole lot of "hard modes" and achievements to test. We're shooting for most all of the encounters to have "hard modes" that allow raids to increase the challenge and reward level if they're up to it. We're pretty pleased with how Sartharion and his drakes worked, and we're going to expand on that idea extensively in Ulduar and future raids.


Quelle: http://wow.gamona.de

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